Apastron

software that scales

About the Company

Office View

Originally founded in 2005 to build physics and rendering game engines, Apastron now uses strong backgrounds in engineering, mechanics and simulation to design and develop systems software for performance-critical applications.

We apply high performance computing techniques like shared/distributed parallel processing, asynchronous programming, and GPU computing to process large datasets.

We design database systems to store and manage the results.

We develop straightforward applications to visualize and make sense of all that data.

There is no magic to our approach; just detailed analysis, careful design, and lots of testing.

Areas of Expertise

Code Picture

Concepts:

  • Numerical Analysis
  • Embedded Development
  • Relational Databases
  • Distributed Computing
  • Engineering Mechanics

Languages:

  • C++
  • C
  • Python
  • SQL
  • Bash

Favorite Tools:

  • PostgreSQL
  • Redis
  • Qt
  • uWSGI
  • OpenFOAM

Contact Us

Map View

  • Apastron, Co
  • 33 7st Ave N
  • Hopkins, MN 55343

or

  • Apastron, Co
  • Waseca Municipal Airport
  • 35493 110th Street
  • Wasca, MN 56093

  • 952-373-1024
  • contact@apastron.co